How to become a graphic designer...when you’re studying Archaeology*
When I was 18, I found myself in the peculiar position of studying Archaeology and Anthropology. I guess it shouldn't have taken me by surprise. I’d applied for the course. I’d written my personal statement. I’d attended the interviews. But nevertheless, sometime around the end of November 2012 - perhaps just as I was being handed a bag of mud to rummage through in a lecture - I realised I might have just got this whole university thing a bit wrong. And, thanks to the recent nightmare of increased tuition fees, that wrong step sang to the tune of around £36,000 (plus interest).
*or really any subject other than Design, I’m not picky.
But there was one upside; I loved my university. I didn’t want to pack it all in and start again. So I decided to do both - get my degree, complete with teary graduation ceremony, and also work hard on the side to see if meddling with design could go anywhere. And, because the stars aligned somehow and miraculously everything came together, I’ve now been a full-time designer for five years.
Here’s a handy list of what I did, what you can do, and how to turn that degree in Archaeology / Zoology / Physics into more of a quirk than a downfall when applying for design roles.
Volunteer where you can to get your name out there
Bother everyone you know to get an internship
Don’t be shy: ask for advice
Make it relevant
For best results, be willing to compromise
That’s the lot. If there’s one take-home message it’s that if you feel you’re on the wrong path, don’t beat yourself up. It seems ridiculous to make a bunch of hormonal teenagers decide on an expensive subject to study for three years whilst they’re also balancing their A-Levels, a part-time job, and half a shaved eyebrow because they thought it was too tufty. Mistakes happen - and if you meet the right people and ask the right questions you’ll turn out a corker. And also grow that eyebrow back.